Class MinecraftAccountProto.Builder

java.lang.Object
com.google.protobuf.AbstractMessageLite.Builder
com.google.protobuf.AbstractMessage.Builder<MinecraftAccountProto.Builder>
com.google.protobuf.GeneratedMessage.Builder<MinecraftAccountProto.Builder>
com.soulfiremc.grpc.generated.MinecraftAccountProto.Builder
All Implemented Interfaces:
com.google.protobuf.Message.Builder, com.google.protobuf.MessageLite.Builder, com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder, MinecraftAccountProtoOrBuilder, Cloneable
Enclosing class:
MinecraftAccountProto

public static final class MinecraftAccountProto.Builder extends com.google.protobuf.GeneratedMessage.Builder<MinecraftAccountProto.Builder> implements MinecraftAccountProtoOrBuilder
Represents an authenticated Minecraft account that can be used by bots.
This can be a premium Microsoft account (Java or Bedrock) or an offline account.
The account contains authentication data, profile information, and per-account settings.
Used throughout the system for instance configuration and bot management.
Protobuf type soulfire.v1.MinecraftAccountProto
  • Method Details

    • getDescriptor

      public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
    • internalGetFieldAccessorTable

      protected com.google.protobuf.GeneratedMessage.FieldAccessorTable internalGetFieldAccessorTable()
      Specified by:
      internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessage.Builder<MinecraftAccountProto.Builder>
    • clear

      Specified by:
      clear in interface com.google.protobuf.Message.Builder
      Specified by:
      clear in interface com.google.protobuf.MessageLite.Builder
      Overrides:
      clear in class com.google.protobuf.GeneratedMessage.Builder<MinecraftAccountProto.Builder>
    • getDescriptorForType

      public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
      Specified by:
      getDescriptorForType in interface com.google.protobuf.Message.Builder
      Specified by:
      getDescriptorForType in interface com.google.protobuf.MessageOrBuilder
      Overrides:
      getDescriptorForType in class com.google.protobuf.GeneratedMessage.Builder<MinecraftAccountProto.Builder>
    • getDefaultInstanceForType

      public MinecraftAccountProto getDefaultInstanceForType()
      Specified by:
      getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
      Specified by:
      getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder
    • build

      public MinecraftAccountProto build()
      Specified by:
      build in interface com.google.protobuf.Message.Builder
      Specified by:
      build in interface com.google.protobuf.MessageLite.Builder
    • buildPartial

      public MinecraftAccountProto buildPartial()
      Specified by:
      buildPartial in interface com.google.protobuf.Message.Builder
      Specified by:
      buildPartial in interface com.google.protobuf.MessageLite.Builder
    • mergeFrom

      public MinecraftAccountProto.Builder mergeFrom(com.google.protobuf.Message other)
      Specified by:
      mergeFrom in interface com.google.protobuf.Message.Builder
      Overrides:
      mergeFrom in class com.google.protobuf.AbstractMessage.Builder<MinecraftAccountProto.Builder>
    • mergeFrom

    • isInitialized

      public final boolean isInitialized()
      Specified by:
      isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
      Overrides:
      isInitialized in class com.google.protobuf.GeneratedMessage.Builder<MinecraftAccountProto.Builder>
    • mergeFrom

      public MinecraftAccountProto.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
      Specified by:
      mergeFrom in interface com.google.protobuf.Message.Builder
      Specified by:
      mergeFrom in interface com.google.protobuf.MessageLite.Builder
      Overrides:
      mergeFrom in class com.google.protobuf.AbstractMessage.Builder<MinecraftAccountProto.Builder>
      Throws:
      IOException
    • getAccountDataCase

      public MinecraftAccountProto.AccountDataCase getAccountDataCase()
      Specified by:
      getAccountDataCase in interface MinecraftAccountProtoOrBuilder
    • clearAccountData

      public MinecraftAccountProto.Builder clearAccountData()
    • getTypeValue

      public int getTypeValue()
      The authentication type used for this account.
      Determines which account_data field is populated.
      
      .soulfire.v1.MinecraftAccountProto.AccountTypeProto type = 1;
      Specified by:
      getTypeValue in interface MinecraftAccountProtoOrBuilder
      Returns:
      The enum numeric value on the wire for type.
    • setTypeValue

      public MinecraftAccountProto.Builder setTypeValue(int value)
      The authentication type used for this account.
      Determines which account_data field is populated.
      
      .soulfire.v1.MinecraftAccountProto.AccountTypeProto type = 1;
      Parameters:
      value - The enum numeric value on the wire for type to set.
      Returns:
      This builder for chaining.
    • getType

      The authentication type used for this account.
      Determines which account_data field is populated.
      
      .soulfire.v1.MinecraftAccountProto.AccountTypeProto type = 1;
      Specified by:
      getType in interface MinecraftAccountProtoOrBuilder
      Returns:
      The type.
    • setType

      The authentication type used for this account.
      Determines which account_data field is populated.
      
      .soulfire.v1.MinecraftAccountProto.AccountTypeProto type = 1;
      Parameters:
      value - The type to set.
      Returns:
      This builder for chaining.
    • clearType

      public MinecraftAccountProto.Builder clearType()
      The authentication type used for this account.
      Determines which account_data field is populated.
      
      .soulfire.v1.MinecraftAccountProto.AccountTypeProto type = 1;
      Returns:
      This builder for chaining.
    • getProfileId

      public String getProfileId()
      The unique profile identifier (UUID) for this account.
      For online accounts: The official Minecraft profile UUID from Microsoft.
      For offline accounts: A deterministic UUID derived from the username.
      Format: Standard UUID string (e.g., "550e8400-e29b-41d4-a716-446655440000").
      
      string profile_id = 2;
      Specified by:
      getProfileId in interface MinecraftAccountProtoOrBuilder
      Returns:
      The profileId.
    • getProfileIdBytes

      public com.google.protobuf.ByteString getProfileIdBytes()
      The unique profile identifier (UUID) for this account.
      For online accounts: The official Minecraft profile UUID from Microsoft.
      For offline accounts: A deterministic UUID derived from the username.
      Format: Standard UUID string (e.g., "550e8400-e29b-41d4-a716-446655440000").
      
      string profile_id = 2;
      Specified by:
      getProfileIdBytes in interface MinecraftAccountProtoOrBuilder
      Returns:
      The bytes for profileId.
    • setProfileId

      public MinecraftAccountProto.Builder setProfileId(String value)
      The unique profile identifier (UUID) for this account.
      For online accounts: The official Minecraft profile UUID from Microsoft.
      For offline accounts: A deterministic UUID derived from the username.
      Format: Standard UUID string (e.g., "550e8400-e29b-41d4-a716-446655440000").
      
      string profile_id = 2;
      Parameters:
      value - The profileId to set.
      Returns:
      This builder for chaining.
    • clearProfileId

      public MinecraftAccountProto.Builder clearProfileId()
      The unique profile identifier (UUID) for this account.
      For online accounts: The official Minecraft profile UUID from Microsoft.
      For offline accounts: A deterministic UUID derived from the username.
      Format: Standard UUID string (e.g., "550e8400-e29b-41d4-a716-446655440000").
      
      string profile_id = 2;
      Returns:
      This builder for chaining.
    • setProfileIdBytes

      public MinecraftAccountProto.Builder setProfileIdBytes(com.google.protobuf.ByteString value)
      The unique profile identifier (UUID) for this account.
      For online accounts: The official Minecraft profile UUID from Microsoft.
      For offline accounts: A deterministic UUID derived from the username.
      Format: Standard UUID string (e.g., "550e8400-e29b-41d4-a716-446655440000").
      
      string profile_id = 2;
      Parameters:
      value - The bytes for profileId to set.
      Returns:
      This builder for chaining.
    • getLastKnownName

      public String getLastKnownName()
      The last known username/gamertag for this account.
      Updated during authentication and refresh operations.
      For Java: The Minecraft username (up to 16 characters).
      For Bedrock: The Xbox gamertag.
      
      string last_known_name = 3;
      Specified by:
      getLastKnownName in interface MinecraftAccountProtoOrBuilder
      Returns:
      The lastKnownName.
    • getLastKnownNameBytes

      public com.google.protobuf.ByteString getLastKnownNameBytes()
      The last known username/gamertag for this account.
      Updated during authentication and refresh operations.
      For Java: The Minecraft username (up to 16 characters).
      For Bedrock: The Xbox gamertag.
      
      string last_known_name = 3;
      Specified by:
      getLastKnownNameBytes in interface MinecraftAccountProtoOrBuilder
      Returns:
      The bytes for lastKnownName.
    • setLastKnownName

      public MinecraftAccountProto.Builder setLastKnownName(String value)
      The last known username/gamertag for this account.
      Updated during authentication and refresh operations.
      For Java: The Minecraft username (up to 16 characters).
      For Bedrock: The Xbox gamertag.
      
      string last_known_name = 3;
      Parameters:
      value - The lastKnownName to set.
      Returns:
      This builder for chaining.
    • clearLastKnownName

      public MinecraftAccountProto.Builder clearLastKnownName()
      The last known username/gamertag for this account.
      Updated during authentication and refresh operations.
      For Java: The Minecraft username (up to 16 characters).
      For Bedrock: The Xbox gamertag.
      
      string last_known_name = 3;
      Returns:
      This builder for chaining.
    • setLastKnownNameBytes

      public MinecraftAccountProto.Builder setLastKnownNameBytes(com.google.protobuf.ByteString value)
      The last known username/gamertag for this account.
      Updated during authentication and refresh operations.
      For Java: The Minecraft username (up to 16 characters).
      For Bedrock: The Xbox gamertag.
      
      string last_known_name = 3;
      Parameters:
      value - The bytes for lastKnownName to set.
      Returns:
      This builder for chaining.
    • hasOnlineChainJavaData

      public boolean hasOnlineChainJavaData()
      Authentication chain for online Java accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.OnlineChainJavaData online_chain_java_data = 5;
      Specified by:
      hasOnlineChainJavaData in interface MinecraftAccountProtoOrBuilder
      Returns:
      Whether the onlineChainJavaData field is set.
    • getOnlineChainJavaData

      public MinecraftAccountProto.OnlineChainJavaData getOnlineChainJavaData()
      Authentication chain for online Java accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.OnlineChainJavaData online_chain_java_data = 5;
      Specified by:
      getOnlineChainJavaData in interface MinecraftAccountProtoOrBuilder
      Returns:
      The onlineChainJavaData.
    • setOnlineChainJavaData

      Authentication chain for online Java accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.OnlineChainJavaData online_chain_java_data = 5;
    • setOnlineChainJavaData

      Authentication chain for online Java accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.OnlineChainJavaData online_chain_java_data = 5;
    • mergeOnlineChainJavaData

      Authentication chain for online Java accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.OnlineChainJavaData online_chain_java_data = 5;
    • clearOnlineChainJavaData

      public MinecraftAccountProto.Builder clearOnlineChainJavaData()
      Authentication chain for online Java accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.OnlineChainJavaData online_chain_java_data = 5;
    • getOnlineChainJavaDataBuilder

      public MinecraftAccountProto.OnlineChainJavaData.Builder getOnlineChainJavaDataBuilder()
      Authentication chain for online Java accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.OnlineChainJavaData online_chain_java_data = 5;
    • getOnlineChainJavaDataOrBuilder

      public MinecraftAccountProto.OnlineChainJavaDataOrBuilder getOnlineChainJavaDataOrBuilder()
      Authentication chain for online Java accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.OnlineChainJavaData online_chain_java_data = 5;
      Specified by:
      getOnlineChainJavaDataOrBuilder in interface MinecraftAccountProtoOrBuilder
    • hasOfflineJavaData

      public boolean hasOfflineJavaData()
      Data for offline Java accounts (no authentication required).
      
      .soulfire.v1.MinecraftAccountProto.OfflineJavaData offline_java_data = 6;
      Specified by:
      hasOfflineJavaData in interface MinecraftAccountProtoOrBuilder
      Returns:
      Whether the offlineJavaData field is set.
    • getOfflineJavaData

      public MinecraftAccountProto.OfflineJavaData getOfflineJavaData()
      Data for offline Java accounts (no authentication required).
      
      .soulfire.v1.MinecraftAccountProto.OfflineJavaData offline_java_data = 6;
      Specified by:
      getOfflineJavaData in interface MinecraftAccountProtoOrBuilder
      Returns:
      The offlineJavaData.
    • setOfflineJavaData

      Data for offline Java accounts (no authentication required).
      
      .soulfire.v1.MinecraftAccountProto.OfflineJavaData offline_java_data = 6;
    • setOfflineJavaData

      Data for offline Java accounts (no authentication required).
      
      .soulfire.v1.MinecraftAccountProto.OfflineJavaData offline_java_data = 6;
    • mergeOfflineJavaData

      Data for offline Java accounts (no authentication required).
      
      .soulfire.v1.MinecraftAccountProto.OfflineJavaData offline_java_data = 6;
    • clearOfflineJavaData

      public MinecraftAccountProto.Builder clearOfflineJavaData()
      Data for offline Java accounts (no authentication required).
      
      .soulfire.v1.MinecraftAccountProto.OfflineJavaData offline_java_data = 6;
    • getOfflineJavaDataBuilder

      public MinecraftAccountProto.OfflineJavaData.Builder getOfflineJavaDataBuilder()
      Data for offline Java accounts (no authentication required).
      
      .soulfire.v1.MinecraftAccountProto.OfflineJavaData offline_java_data = 6;
    • getOfflineJavaDataOrBuilder

      public MinecraftAccountProto.OfflineJavaDataOrBuilder getOfflineJavaDataOrBuilder()
      Data for offline Java accounts (no authentication required).
      
      .soulfire.v1.MinecraftAccountProto.OfflineJavaData offline_java_data = 6;
      Specified by:
      getOfflineJavaDataOrBuilder in interface MinecraftAccountProtoOrBuilder
    • hasBedrockData

      public boolean hasBedrockData()
      Authentication chain for Bedrock accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.BedrockData bedrock_data = 7;
      Specified by:
      hasBedrockData in interface MinecraftAccountProtoOrBuilder
      Returns:
      Whether the bedrockData field is set.
    • getBedrockData

      public MinecraftAccountProto.BedrockData getBedrockData()
      Authentication chain for Bedrock accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.BedrockData bedrock_data = 7;
      Specified by:
      getBedrockData in interface MinecraftAccountProtoOrBuilder
      Returns:
      The bedrockData.
    • setBedrockData

      Authentication chain for Bedrock accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.BedrockData bedrock_data = 7;
    • setBedrockData

      Authentication chain for Bedrock accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.BedrockData bedrock_data = 7;
    • mergeBedrockData

      Authentication chain for Bedrock accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.BedrockData bedrock_data = 7;
    • clearBedrockData

      public MinecraftAccountProto.Builder clearBedrockData()
      Authentication chain for Bedrock accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.BedrockData bedrock_data = 7;
    • getBedrockDataBuilder

      public MinecraftAccountProto.BedrockData.Builder getBedrockDataBuilder()
      Authentication chain for Bedrock accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.BedrockData bedrock_data = 7;
    • getBedrockDataOrBuilder

      public MinecraftAccountProto.BedrockDataOrBuilder getBedrockDataOrBuilder()
      Authentication chain for Bedrock accounts (Microsoft-authenticated).
      
      .soulfire.v1.MinecraftAccountProto.BedrockData bedrock_data = 7;
      Specified by:
      getBedrockDataOrBuilder in interface MinecraftAccountProtoOrBuilder
    • getConfigList

      public List<SettingsNamespace> getConfigList()
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
      Specified by:
      getConfigList in interface MinecraftAccountProtoOrBuilder
    • getConfigCount

      public int getConfigCount()
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
      Specified by:
      getConfigCount in interface MinecraftAccountProtoOrBuilder
    • getConfig

      public SettingsNamespace getConfig(int index)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
      Specified by:
      getConfig in interface MinecraftAccountProtoOrBuilder
    • setConfig

      public MinecraftAccountProto.Builder setConfig(int index, SettingsNamespace value)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • setConfig

      public MinecraftAccountProto.Builder setConfig(int index, SettingsNamespace.Builder builderForValue)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • addConfig

      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • addConfig

      public MinecraftAccountProto.Builder addConfig(int index, SettingsNamespace value)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • addConfig

      public MinecraftAccountProto.Builder addConfig(SettingsNamespace.Builder builderForValue)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • addConfig

      public MinecraftAccountProto.Builder addConfig(int index, SettingsNamespace.Builder builderForValue)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • addAllConfig

      public MinecraftAccountProto.Builder addAllConfig(Iterable<? extends SettingsNamespace> values)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • clearConfig

      public MinecraftAccountProto.Builder clearConfig()
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • removeConfig

      public MinecraftAccountProto.Builder removeConfig(int index)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • getConfigBuilder

      public SettingsNamespace.Builder getConfigBuilder(int index)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • getConfigOrBuilder

      public SettingsNamespaceOrBuilder getConfigOrBuilder(int index)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
      Specified by:
      getConfigOrBuilder in interface MinecraftAccountProtoOrBuilder
    • getConfigOrBuilderList

      public List<? extends SettingsNamespaceOrBuilder> getConfigOrBuilderList()
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
      Specified by:
      getConfigOrBuilderList in interface MinecraftAccountProtoOrBuilder
    • addConfigBuilder

      public SettingsNamespace.Builder addConfigBuilder()
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • addConfigBuilder

      public SettingsNamespace.Builder addConfigBuilder(int index)
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • getConfigBuilderList

      public List<SettingsNamespace.Builder> getConfigBuilderList()
      Per-bot configuration settings stored with the account.
      Organized as namespace -> key -> value mappings.
      These settings override instance-level settings when the bot is running.
      Typically includes bot-specific behavior settings.
      
      repeated .soulfire.v1.SettingsNamespace config = 8;
    • getPersistentMetadataList

      public List<SettingsNamespace> getPersistentMetadataList()
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
      Specified by:
      getPersistentMetadataList in interface MinecraftAccountProtoOrBuilder
    • getPersistentMetadataCount

      public int getPersistentMetadataCount()
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
      Specified by:
      getPersistentMetadataCount in interface MinecraftAccountProtoOrBuilder
    • getPersistentMetadata

      public SettingsNamespace getPersistentMetadata(int index)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
      Specified by:
      getPersistentMetadata in interface MinecraftAccountProtoOrBuilder
    • setPersistentMetadata

      public MinecraftAccountProto.Builder setPersistentMetadata(int index, SettingsNamespace value)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • setPersistentMetadata

      public MinecraftAccountProto.Builder setPersistentMetadata(int index, SettingsNamespace.Builder builderForValue)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • addPersistentMetadata

      public MinecraftAccountProto.Builder addPersistentMetadata(SettingsNamespace value)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • addPersistentMetadata

      public MinecraftAccountProto.Builder addPersistentMetadata(int index, SettingsNamespace value)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • addPersistentMetadata

      public MinecraftAccountProto.Builder addPersistentMetadata(SettingsNamespace.Builder builderForValue)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • addPersistentMetadata

      public MinecraftAccountProto.Builder addPersistentMetadata(int index, SettingsNamespace.Builder builderForValue)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • addAllPersistentMetadata

      public MinecraftAccountProto.Builder addAllPersistentMetadata(Iterable<? extends SettingsNamespace> values)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • clearPersistentMetadata

      public MinecraftAccountProto.Builder clearPersistentMetadata()
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • removePersistentMetadata

      public MinecraftAccountProto.Builder removePersistentMetadata(int index)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • getPersistentMetadataBuilder

      public SettingsNamespace.Builder getPersistentMetadataBuilder(int index)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • getPersistentMetadataOrBuilder

      public SettingsNamespaceOrBuilder getPersistentMetadataOrBuilder(int index)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
      Specified by:
      getPersistentMetadataOrBuilder in interface MinecraftAccountProtoOrBuilder
    • getPersistentMetadataOrBuilderList

      public List<? extends SettingsNamespaceOrBuilder> getPersistentMetadataOrBuilderList()
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
      Specified by:
      getPersistentMetadataOrBuilderList in interface MinecraftAccountProtoOrBuilder
    • addPersistentMetadataBuilder

      public SettingsNamespace.Builder addPersistentMetadataBuilder()
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • addPersistentMetadataBuilder

      public SettingsNamespace.Builder addPersistentMetadataBuilder(int index)
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;
    • getPersistentMetadataBuilderList

      public List<SettingsNamespace.Builder> getPersistentMetadataBuilderList()
      Persistent metadata stored with the account across sessions.
      Organized as namespace -> key -> value mappings.
      Used by plugins and the system to store account-specific state
      that should persist across bot restarts (e.g., last position, inventory cache).
      
      repeated .soulfire.v1.SettingsNamespace persistent_metadata = 9;