Interface UpdateScriptRequestOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
UpdateScriptRequest, UpdateScriptRequest.Builder

@Generated public interface UpdateScriptRequestOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getInstanceId

      String getInstanceId()
      The instance containing the script.
      Format: UUID string.
      
      string instance_id = 1;
      Returns:
      The instanceId.
    • getInstanceIdBytes

      com.google.protobuf.ByteString getInstanceIdBytes()
      The instance containing the script.
      Format: UUID string.
      
      string instance_id = 1;
      Returns:
      The bytes for instanceId.
    • getScriptId

      String getScriptId()
      The ID of the script to update.
      Format: UUID string.
      
      string script_id = 2;
      Returns:
      The scriptId.
    • getScriptIdBytes

      com.google.protobuf.ByteString getScriptIdBytes()
      The ID of the script to update.
      Format: UUID string.
      
      string script_id = 2;
      Returns:
      The bytes for scriptId.
    • hasName

      boolean hasName()
      Updated name for the script.
      If not set, the name remains unchanged.
      
      optional string name = 3;
      Returns:
      Whether the name field is set.
    • getName

      String getName()
      Updated name for the script.
      If not set, the name remains unchanged.
      
      optional string name = 3;
      Returns:
      The name.
    • getNameBytes

      com.google.protobuf.ByteString getNameBytes()
      Updated name for the script.
      If not set, the name remains unchanged.
      
      optional string name = 3;
      Returns:
      The bytes for name.
    • hasDescription

      boolean hasDescription()
      Updated description for the script.
      If not set, the description remains unchanged.
      
      optional string description = 4;
      Returns:
      Whether the description field is set.
    • getDescription

      String getDescription()
      Updated description for the script.
      If not set, the description remains unchanged.
      
      optional string description = 4;
      Returns:
      The description.
    • getDescriptionBytes

      com.google.protobuf.ByteString getDescriptionBytes()
      Updated description for the script.
      If not set, the description remains unchanged.
      
      optional string description = 4;
      Returns:
      The bytes for description.
    • getNodesList

      List<ScriptNode> getNodesList()
      Updated list of nodes.
      If provided, replaces the entire node list.
      If not provided, nodes remain unchanged.
      
      repeated .soulfire.v1.ScriptNode nodes = 6;
    • getNodes

      ScriptNode getNodes(int index)
      Updated list of nodes.
      If provided, replaces the entire node list.
      If not provided, nodes remain unchanged.
      
      repeated .soulfire.v1.ScriptNode nodes = 6;
    • getNodesCount

      int getNodesCount()
      Updated list of nodes.
      If provided, replaces the entire node list.
      If not provided, nodes remain unchanged.
      
      repeated .soulfire.v1.ScriptNode nodes = 6;
    • getNodesOrBuilderList

      List<? extends ScriptNodeOrBuilder> getNodesOrBuilderList()
      Updated list of nodes.
      If provided, replaces the entire node list.
      If not provided, nodes remain unchanged.
      
      repeated .soulfire.v1.ScriptNode nodes = 6;
    • getNodesOrBuilder

      ScriptNodeOrBuilder getNodesOrBuilder(int index)
      Updated list of nodes.
      If provided, replaces the entire node list.
      If not provided, nodes remain unchanged.
      
      repeated .soulfire.v1.ScriptNode nodes = 6;
    • getEdgesList

      List<ScriptEdge> getEdgesList()
      Updated list of edges.
      If provided, replaces the entire edge list.
      If not provided, edges remain unchanged.
      
      repeated .soulfire.v1.ScriptEdge edges = 7;
    • getEdges

      ScriptEdge getEdges(int index)
      Updated list of edges.
      If provided, replaces the entire edge list.
      If not provided, edges remain unchanged.
      
      repeated .soulfire.v1.ScriptEdge edges = 7;
    • getEdgesCount

      int getEdgesCount()
      Updated list of edges.
      If provided, replaces the entire edge list.
      If not provided, edges remain unchanged.
      
      repeated .soulfire.v1.ScriptEdge edges = 7;
    • getEdgesOrBuilderList

      List<? extends ScriptEdgeOrBuilder> getEdgesOrBuilderList()
      Updated list of edges.
      If provided, replaces the entire edge list.
      If not provided, edges remain unchanged.
      
      repeated .soulfire.v1.ScriptEdge edges = 7;
    • getEdgesOrBuilder

      ScriptEdgeOrBuilder getEdgesOrBuilder(int index)
      Updated list of edges.
      If provided, replaces the entire edge list.
      If not provided, edges remain unchanged.
      
      repeated .soulfire.v1.ScriptEdge edges = 7;
    • getUpdateNodes

      boolean getUpdateNodes()
      Whether the nodes field should be updated (allows setting to empty list).
      
      bool update_nodes = 8;
      Returns:
      The updateNodes.
    • getUpdateEdges

      boolean getUpdateEdges()
      Whether the edges field should be updated (allows setting to empty list).
      
      bool update_edges = 9;
      Returns:
      The updateEdges.
    • hasPaused

      boolean hasPaused()
      Updated paused setting.
      If not set, the paused setting remains unchanged.
      If set to false and script was paused, the script will be restarted.
      
      optional bool paused = 10;
      Returns:
      Whether the paused field is set.
    • getPaused

      boolean getPaused()
      Updated paused setting.
      If not set, the paused setting remains unchanged.
      If set to false and script was paused, the script will be restarted.
      
      optional bool paused = 10;
      Returns:
      The paused.
    • hasQuotas

      boolean hasQuotas()
      Updated resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 11;
      Returns:
      Whether the quotas field is set.
    • getQuotas

      ScriptQuotas getQuotas()
      Updated resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 11;
      Returns:
      The quotas.
    • getQuotasOrBuilder

      ScriptQuotasOrBuilder getQuotasOrBuilder()
      Updated resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 11;
    • getUpdateQuotas

      boolean getUpdateQuotas()
      Whether the quotas field should be updated (allows clearing quotas).
      
      bool update_quotas = 12;
      Returns:
      The updateQuotas.