Class PathfindToNode
java.lang.Object
com.soulfiremc.server.script.AbstractScriptNode
com.soulfiremc.server.script.nodes.action.PathfindToNode
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ScriptNode
Action node that pathfinds the bot to a target position.
This is an async operation that completes when the bot reaches the destination.
Inputs: destination (Vec3 target coordinates)
Output: success (boolean)
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionexecuteReactive(NodeRuntime runtime, Map<String, NodeValue> inputs) Executes this node reactively with the given runtime and inputs.Methods inherited from class AbstractScriptNode
completedEmptyMono, completedMono, delayedEmptyMono, delayedMono, emptyResult, getBooleanInput, getBotInput, getDoubleInput, getFloatInput, getInput, getIntInput, getJsonInput, getListInput, getLongInput, getStringInput, getStringListInput, requireBot, result, results
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Field Details
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METADATA
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Constructor Details
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PathfindToNode
public PathfindToNode()
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Method Details
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executeReactive
public reactor.core.publisher.Mono<Map<String, NodeValue>> executeReactive(NodeRuntime runtime, Map<String, NodeValue> inputs) Description copied from interface:ScriptNodeExecutes this node reactively with the given runtime and inputs.- Parameters:
runtime- the node runtime providing access to instance and schedulerinputs- the resolved input values from connected nodes or default values- Returns:
- a Mono that completes with the node's output values
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