Class CanSeePositionNode
java.lang.Object
com.soulfiremc.server.script.AbstractScriptNode
com.soulfiremc.server.script.nodes.data.CanSeePositionNode
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ScriptNode
Data node that checks if the bot has line-of-sight to a position.
Performs a raytrace from the bot's eyes to the target position,
checking for block collisions along the path.
Input: target (Vec3)
Output: visible (boolean)
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionexecuteReactive(NodeRuntime runtime, Map<String, NodeValue> inputs) Executes this node reactively with the given runtime and inputs.Methods inherited from class AbstractScriptNode
completedEmptyMono, completedMono, delayedEmptyMono, delayedMono, emptyResult, getBooleanInput, getBotInput, getDoubleInput, getFloatInput, getInput, getIntInput, getJsonInput, getListInput, getLongInput, getStringInput, getStringListInput, requireBot, result, results, runOnTickThread
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Field Details
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METADATA
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Constructor Details
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CanSeePositionNode
public CanSeePositionNode()
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Method Details
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executeReactive
public reactor.core.publisher.Mono<Map<String, NodeValue>> executeReactive(NodeRuntime runtime, Map<String, NodeValue> inputs) Description copied from interface:ScriptNodeExecutes this node reactively with the given runtime and inputs.- Parameters:
runtime- the node runtime providing access to instance and schedulerinputs- the resolved input values from connected nodes or default values- Returns:
- a Mono that completes with the node's output values
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