Class ResultNode
java.lang.Object
com.soulfiremc.server.script.AbstractScriptNode
com.soulfiremc.server.script.nodes.flow.ResultNode
- All Implemented Interfaces:
ScriptNode
Terminal node for check chains in condition-based loops.
Takes a boolean input and sets the check result flag on the runtime.
Must be placed at the end of an exec_check chain (e.g., from RepeatUntilNode).
Has no outputs — it is a terminal node that signals back to the loop.
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionexecuteReactive(NodeRuntime runtime, Map<String, NodeValue> inputs) Executes this node reactively with the given runtime and inputs.Methods inherited from class AbstractScriptNode
completedEmptyMono, completedMono, delayedEmptyMono, delayedMono, emptyResult, getBooleanInput, getBotInput, getDoubleInput, getFloatInput, getInput, getIntInput, getJsonInput, getListInput, getLongInput, getStringInput, getStringListInput, requireBot, result, results, runOnTickThread
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Field Details
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METADATA
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Constructor Details
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ResultNode
public ResultNode()
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Method Details
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executeReactive
public reactor.core.publisher.Mono<Map<String, NodeValue>> executeReactive(NodeRuntime runtime, Map<String, NodeValue> inputs) Description copied from interface:ScriptNodeExecutes this node reactively with the given runtime and inputs.- Parameters:
runtime- the node runtime providing access to instance and schedulerinputs- the resolved input values from connected nodes or default values- Returns:
- a Mono that completes with the node's output values
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