Class CreateScriptRequest.Builder

java.lang.Object
com.google.protobuf.AbstractMessageLite.Builder
com.google.protobuf.AbstractMessage.Builder<CreateScriptRequest.Builder>
com.google.protobuf.GeneratedMessage.Builder<CreateScriptRequest.Builder>
com.soulfiremc.grpc.generated.CreateScriptRequest.Builder
All Implemented Interfaces:
com.google.protobuf.Message.Builder, com.google.protobuf.MessageLite.Builder, com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder, CreateScriptRequestOrBuilder, Cloneable
Enclosing class:
CreateScriptRequest

public static final class CreateScriptRequest.Builder extends com.google.protobuf.GeneratedMessage.Builder<CreateScriptRequest.Builder> implements CreateScriptRequestOrBuilder
Request to create a new script.
Protobuf type soulfire.v1.CreateScriptRequest
  • Method Details

    • getDescriptor

      public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
    • internalGetFieldAccessorTable

      protected com.google.protobuf.GeneratedMessage.FieldAccessorTable internalGetFieldAccessorTable()
      Specified by:
      internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessage.Builder<CreateScriptRequest.Builder>
    • clear

      Specified by:
      clear in interface com.google.protobuf.Message.Builder
      Specified by:
      clear in interface com.google.protobuf.MessageLite.Builder
      Overrides:
      clear in class com.google.protobuf.GeneratedMessage.Builder<CreateScriptRequest.Builder>
    • getDescriptorForType

      public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
      Specified by:
      getDescriptorForType in interface com.google.protobuf.Message.Builder
      Specified by:
      getDescriptorForType in interface com.google.protobuf.MessageOrBuilder
      Overrides:
      getDescriptorForType in class com.google.protobuf.GeneratedMessage.Builder<CreateScriptRequest.Builder>
    • getDefaultInstanceForType

      public CreateScriptRequest getDefaultInstanceForType()
      Specified by:
      getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
      Specified by:
      getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder
    • build

      public CreateScriptRequest build()
      Specified by:
      build in interface com.google.protobuf.Message.Builder
      Specified by:
      build in interface com.google.protobuf.MessageLite.Builder
    • buildPartial

      public CreateScriptRequest buildPartial()
      Specified by:
      buildPartial in interface com.google.protobuf.Message.Builder
      Specified by:
      buildPartial in interface com.google.protobuf.MessageLite.Builder
    • mergeFrom

      public CreateScriptRequest.Builder mergeFrom(com.google.protobuf.Message other)
      Specified by:
      mergeFrom in interface com.google.protobuf.Message.Builder
      Overrides:
      mergeFrom in class com.google.protobuf.AbstractMessage.Builder<CreateScriptRequest.Builder>
    • mergeFrom

    • isInitialized

      public final boolean isInitialized()
      Specified by:
      isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
      Overrides:
      isInitialized in class com.google.protobuf.GeneratedMessage.Builder<CreateScriptRequest.Builder>
    • mergeFrom

      public CreateScriptRequest.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
      Specified by:
      mergeFrom in interface com.google.protobuf.Message.Builder
      Specified by:
      mergeFrom in interface com.google.protobuf.MessageLite.Builder
      Overrides:
      mergeFrom in class com.google.protobuf.AbstractMessage.Builder<CreateScriptRequest.Builder>
      Throws:
      IOException
    • getInstanceId

      public String getInstanceId()
      The instance to create the script in.
      Format: UUID string.
      
      string instance_id = 1;
      Specified by:
      getInstanceId in interface CreateScriptRequestOrBuilder
      Returns:
      The instanceId.
    • getInstanceIdBytes

      public com.google.protobuf.ByteString getInstanceIdBytes()
      The instance to create the script in.
      Format: UUID string.
      
      string instance_id = 1;
      Specified by:
      getInstanceIdBytes in interface CreateScriptRequestOrBuilder
      Returns:
      The bytes for instanceId.
    • setInstanceId

      public CreateScriptRequest.Builder setInstanceId(String value)
      The instance to create the script in.
      Format: UUID string.
      
      string instance_id = 1;
      Parameters:
      value - The instanceId to set.
      Returns:
      This builder for chaining.
    • clearInstanceId

      public CreateScriptRequest.Builder clearInstanceId()
      The instance to create the script in.
      Format: UUID string.
      
      string instance_id = 1;
      Returns:
      This builder for chaining.
    • setInstanceIdBytes

      public CreateScriptRequest.Builder setInstanceIdBytes(com.google.protobuf.ByteString value)
      The instance to create the script in.
      Format: UUID string.
      
      string instance_id = 1;
      Parameters:
      value - The bytes for instanceId to set.
      Returns:
      This builder for chaining.
    • getName

      public String getName()
      The human-readable name for the script.
      
      string name = 2;
      Specified by:
      getName in interface CreateScriptRequestOrBuilder
      Returns:
      The name.
    • getNameBytes

      public com.google.protobuf.ByteString getNameBytes()
      The human-readable name for the script.
      
      string name = 2;
      Specified by:
      getNameBytes in interface CreateScriptRequestOrBuilder
      Returns:
      The bytes for name.
    • setName

      public CreateScriptRequest.Builder setName(String value)
      The human-readable name for the script.
      
      string name = 2;
      Parameters:
      value - The name to set.
      Returns:
      This builder for chaining.
    • clearName

      public CreateScriptRequest.Builder clearName()
      The human-readable name for the script.
      
      string name = 2;
      Returns:
      This builder for chaining.
    • setNameBytes

      public CreateScriptRequest.Builder setNameBytes(com.google.protobuf.ByteString value)
      The human-readable name for the script.
      
      string name = 2;
      Parameters:
      value - The bytes for name to set.
      Returns:
      This builder for chaining.
    • getDescription

      public String getDescription()
      Optional description of what the script does.
      
      string description = 3;
      Specified by:
      getDescription in interface CreateScriptRequestOrBuilder
      Returns:
      The description.
    • getDescriptionBytes

      public com.google.protobuf.ByteString getDescriptionBytes()
      Optional description of what the script does.
      
      string description = 3;
      Specified by:
      getDescriptionBytes in interface CreateScriptRequestOrBuilder
      Returns:
      The bytes for description.
    • setDescription

      public CreateScriptRequest.Builder setDescription(String value)
      Optional description of what the script does.
      
      string description = 3;
      Parameters:
      value - The description to set.
      Returns:
      This builder for chaining.
    • clearDescription

      public CreateScriptRequest.Builder clearDescription()
      Optional description of what the script does.
      
      string description = 3;
      Returns:
      This builder for chaining.
    • setDescriptionBytes

      public CreateScriptRequest.Builder setDescriptionBytes(com.google.protobuf.ByteString value)
      Optional description of what the script does.
      
      string description = 3;
      Parameters:
      value - The bytes for description to set.
      Returns:
      This builder for chaining.
    • getNodesList

      public List<ScriptNode> getNodesList()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
      Specified by:
      getNodesList in interface CreateScriptRequestOrBuilder
    • getNodesCount

      public int getNodesCount()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
      Specified by:
      getNodesCount in interface CreateScriptRequestOrBuilder
    • getNodes

      public ScriptNode getNodes(int index)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
      Specified by:
      getNodes in interface CreateScriptRequestOrBuilder
    • setNodes

      public CreateScriptRequest.Builder setNodes(int index, ScriptNode value)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • setNodes

      public CreateScriptRequest.Builder setNodes(int index, ScriptNode.Builder builderForValue)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • addNodes

      public CreateScriptRequest.Builder addNodes(ScriptNode value)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • addNodes

      public CreateScriptRequest.Builder addNodes(int index, ScriptNode value)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • addNodes

      public CreateScriptRequest.Builder addNodes(ScriptNode.Builder builderForValue)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • addNodes

      public CreateScriptRequest.Builder addNodes(int index, ScriptNode.Builder builderForValue)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • addAllNodes

      public CreateScriptRequest.Builder addAllNodes(Iterable<? extends ScriptNode> values)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • clearNodes

      public CreateScriptRequest.Builder clearNodes()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • removeNodes

      public CreateScriptRequest.Builder removeNodes(int index)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getNodesBuilder

      public ScriptNode.Builder getNodesBuilder(int index)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getNodesOrBuilder

      public ScriptNodeOrBuilder getNodesOrBuilder(int index)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
      Specified by:
      getNodesOrBuilder in interface CreateScriptRequestOrBuilder
    • getNodesOrBuilderList

      public List<? extends ScriptNodeOrBuilder> getNodesOrBuilderList()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
      Specified by:
      getNodesOrBuilderList in interface CreateScriptRequestOrBuilder
    • addNodesBuilder

      public ScriptNode.Builder addNodesBuilder()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • addNodesBuilder

      public ScriptNode.Builder addNodesBuilder(int index)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getNodesBuilderList

      public List<ScriptNode.Builder> getNodesBuilderList()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getEdgesList

      public List<ScriptEdge> getEdgesList()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
      Specified by:
      getEdgesList in interface CreateScriptRequestOrBuilder
    • getEdgesCount

      public int getEdgesCount()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
      Specified by:
      getEdgesCount in interface CreateScriptRequestOrBuilder
    • getEdges

      public ScriptEdge getEdges(int index)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
      Specified by:
      getEdges in interface CreateScriptRequestOrBuilder
    • setEdges

      public CreateScriptRequest.Builder setEdges(int index, ScriptEdge value)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • setEdges

      public CreateScriptRequest.Builder setEdges(int index, ScriptEdge.Builder builderForValue)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • addEdges

      public CreateScriptRequest.Builder addEdges(ScriptEdge value)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • addEdges

      public CreateScriptRequest.Builder addEdges(int index, ScriptEdge value)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • addEdges

      public CreateScriptRequest.Builder addEdges(ScriptEdge.Builder builderForValue)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • addEdges

      public CreateScriptRequest.Builder addEdges(int index, ScriptEdge.Builder builderForValue)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • addAllEdges

      public CreateScriptRequest.Builder addAllEdges(Iterable<? extends ScriptEdge> values)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • clearEdges

      public CreateScriptRequest.Builder clearEdges()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • removeEdges

      public CreateScriptRequest.Builder removeEdges(int index)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getEdgesBuilder

      public ScriptEdge.Builder getEdgesBuilder(int index)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getEdgesOrBuilder

      public ScriptEdgeOrBuilder getEdgesOrBuilder(int index)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
      Specified by:
      getEdgesOrBuilder in interface CreateScriptRequestOrBuilder
    • getEdgesOrBuilderList

      public List<? extends ScriptEdgeOrBuilder> getEdgesOrBuilderList()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
      Specified by:
      getEdgesOrBuilderList in interface CreateScriptRequestOrBuilder
    • addEdgesBuilder

      public ScriptEdge.Builder addEdgesBuilder()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • addEdgesBuilder

      public ScriptEdge.Builder addEdgesBuilder(int index)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getEdgesBuilderList

      public List<ScriptEdge.Builder> getEdgesBuilderList()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getPaused

      public boolean getPaused()
      Whether the script should be created in paused state.
      If false (default), the script starts running immediately after creation.
      
      bool paused = 7;
      Specified by:
      getPaused in interface CreateScriptRequestOrBuilder
      Returns:
      The paused.
    • setPaused

      public CreateScriptRequest.Builder setPaused(boolean value)
      Whether the script should be created in paused state.
      If false (default), the script starts running immediately after creation.
      
      bool paused = 7;
      Parameters:
      value - The paused to set.
      Returns:
      This builder for chaining.
    • clearPaused

      public CreateScriptRequest.Builder clearPaused()
      Whether the script should be created in paused state.
      If false (default), the script starts running immediately after creation.
      
      bool paused = 7;
      Returns:
      This builder for chaining.
    • hasQuotas

      public boolean hasQuotas()
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
      Specified by:
      hasQuotas in interface CreateScriptRequestOrBuilder
      Returns:
      Whether the quotas field is set.
    • getQuotas

      public ScriptQuotas getQuotas()
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
      Specified by:
      getQuotas in interface CreateScriptRequestOrBuilder
      Returns:
      The quotas.
    • setQuotas

      public CreateScriptRequest.Builder setQuotas(ScriptQuotas value)
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
    • setQuotas

      public CreateScriptRequest.Builder setQuotas(ScriptQuotas.Builder builderForValue)
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
    • mergeQuotas

      public CreateScriptRequest.Builder mergeQuotas(ScriptQuotas value)
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
    • clearQuotas

      public CreateScriptRequest.Builder clearQuotas()
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
    • getQuotasBuilder

      public ScriptQuotas.Builder getQuotasBuilder()
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
    • getQuotasOrBuilder

      public ScriptQuotasOrBuilder getQuotasOrBuilder()
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
      Specified by:
      getQuotasOrBuilder in interface CreateScriptRequestOrBuilder