Interface CreateScriptRequestOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
CreateScriptRequest, CreateScriptRequest.Builder

@Generated public interface CreateScriptRequestOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getInstanceId

      String getInstanceId()
      The instance to create the script in.
      Format: UUID string.
      
      string instance_id = 1;
      Returns:
      The instanceId.
    • getInstanceIdBytes

      com.google.protobuf.ByteString getInstanceIdBytes()
      The instance to create the script in.
      Format: UUID string.
      
      string instance_id = 1;
      Returns:
      The bytes for instanceId.
    • getName

      String getName()
      The human-readable name for the script.
      
      string name = 2;
      Returns:
      The name.
    • getNameBytes

      com.google.protobuf.ByteString getNameBytes()
      The human-readable name for the script.
      
      string name = 2;
      Returns:
      The bytes for name.
    • getDescription

      String getDescription()
      Optional description of what the script does.
      
      string description = 3;
      Returns:
      The description.
    • getDescriptionBytes

      com.google.protobuf.ByteString getDescriptionBytes()
      Optional description of what the script does.
      
      string description = 3;
      Returns:
      The bytes for description.
    • getNodesList

      List<ScriptNode> getNodesList()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getNodes

      ScriptNode getNodes(int index)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getNodesCount

      int getNodesCount()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getNodesOrBuilderList

      List<? extends ScriptNodeOrBuilder> getNodesOrBuilderList()
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getNodesOrBuilder

      ScriptNodeOrBuilder getNodesOrBuilder(int index)
      Initial nodes for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptNode nodes = 5;
    • getEdgesList

      List<ScriptEdge> getEdgesList()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getEdges

      ScriptEdge getEdges(int index)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getEdgesCount

      int getEdgesCount()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getEdgesOrBuilderList

      List<? extends ScriptEdgeOrBuilder> getEdgesOrBuilderList()
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getEdgesOrBuilder

      ScriptEdgeOrBuilder getEdgesOrBuilder(int index)
      Initial edges for the script graph.
      Can be empty to create a blank script.
      
      repeated .soulfire.v1.ScriptEdge edges = 6;
    • getPaused

      boolean getPaused()
      Whether the script should be created in paused state.
      If false (default), the script starts running immediately after creation.
      
      bool paused = 7;
      Returns:
      The paused.
    • hasQuotas

      boolean hasQuotas()
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
      Returns:
      Whether the quotas field is set.
    • getQuotas

      ScriptQuotas getQuotas()
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;
      Returns:
      The quotas.
    • getQuotasOrBuilder

      ScriptQuotasOrBuilder getQuotasOrBuilder()
      Optional resource quotas for this script.
      
      .soulfire.v1.ScriptQuotas quotas = 8;