Record Class CloseToPosGoal
java.lang.Object
java.lang.Record
com.soulfiremc.server.pathfinding.goals.CloseToPosGoal
- Record Components:
goal- the goal position to get close tomaxRadius- the maximum radius to be close to the goal
- All Implemented Interfaces:
GoalScorer
Goal to get close to a specific position.
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Constructor Summary
ConstructorsConstructorDescriptionCloseToPosGoal(SFVec3i goal, int maxRadius) Creates an instance of aCloseToPosGoalrecord class. -
Method Summary
Modifier and TypeMethodDescriptiondoublecomputeScore(MinecraftGraph graph, SFVec3i blockPosition, List<WorldAction> actions) Calculates the estimated score for a given block position to the goal.final booleanIndicates whether some other object is "equal to" this one.goal()Returns the value of thegoalrecord component.final inthashCode()Returns a hash code value for this object.booleanisFinished(MinecraftRouteNode current) Checks if the given world state indicates that the goal is reached.intReturns the value of themaxRadiusrecord component.final StringtoString()Returns a string representation of this record class.
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Constructor Details
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CloseToPosGoal
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Method Details
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computeScore
Description copied from interface:GoalScorerCalculates the estimated score for a given block position to the goal. Usually this means the distance from achieving the goal.- Specified by:
computeScorein interfaceGoalScorer- Parameters:
graph- the graph to calculate the score forblockPosition- the block position to calculate the score foractions- the actions that have been executed to reach the current state- Returns:
- the score for the given world state
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isFinished
Description copied from interface:GoalScorerChecks if the given world state indicates that the goal is reached.- Specified by:
isFinishedin interfaceGoalScorer- Parameters:
current- the node to check- Returns:
- true if the goal is reached, false otherwise
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toString
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hashCode
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equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared withObjects::equals(Object,Object); primitive components are compared with thecomparemethod from their corresponding wrapper classes. -
goal
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maxRadius
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